![]() However, picking up ammunition still grants the player 18 additional rounds in reserve. Originally, the pistol held 18 rounds per magazine instead of 17, but this was fixed in a 2013 update.The Glock 17 has increased recoil, so the player should fire slower shots at longer ranges.The Crowbar can stun enemies such as Vortigaunts and Alien Grunts (but not Zombies nor Bullsquids).The Crowbar deals double damage, so it kills Headcrabs with a single hit in Easy and Normal difficulty.The idle animations of the Crowbar and the Tau Cannon are now properly shown in-game.When the HD pack is used, the method can also be done on the M4's M203 grenade launcher (whereas on the original MP5 it can't, due to the slow drawing animation).However, this method is only useful at close to medium range. This is especially effective when using the SPAS-12's slower secondary attack (whereas for the primary attack and for the two other weapons the increase is minimal). It is possible to increase the rate of fire of the Colt Python, SPAS-12 and Crossbow by quick switching after each shot.Another example is that there's a noticeable delay before "Jungle Drums" starts playing in Gonarch's Lair. For example, "Nuclear Mission Jam" plays not only during Questionable Ethics, but also earlier, at the start of the chapter Apprehension. There are a few differences regarding the soundtrack.Most interaction sounds, such as buttons, doors, and breakable objects, are reused from Half-Life 2.There are also small level design changes to make the game look better, for instance in surface tension the sand was improved and made less flat while in the original game it was made flat. ![]() So take care not to run into the units while it's moving, as it can heavily injure or kill the player.
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